#1799
New Lelutka Head Billy 4.0
A new head release by Lelutka soon at Skin Fair
Huge update log below :-)
Stylecard:
Head: Lelutka - Billie 4.0 soon @ Skin Fair
Body: eBody - Reborn @ eBody
Skin: leLAPEAU - Ariel Skin @ leLAPEAU
Shape: Bodytalk by The Hendes - Shiva soon @ The Hendes
Freckles: Izzie´s - Freckles @ Izzie`s
Earrings: RichB. - Ades Earrings @ RichB.
Lashes: Mila - Butterfly Lashes @ Mila
Hair: Wings - EF0208 @ Wings
▓▓▓▓▓ EVOLUTION UPDATE LOG 4.0 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
HEAD
Script : HEAD Kernel -X-
- 1.1.0 : Added Allow Materials message
- 1.1.1 : Fixed too many listeners
- 1.2.0 : Added Static Eyes with Dialog Box
Script : HEAD Appearance -X-
- 2.0.1 : Fixed Dev Kit not able to apply diffuse skin
- 2.0.2 : Fixed SocketSpec was missing
- 2.1.0 : Added Allow Materials message
- 2.2.0 : Added Layers Materials - None applies blank materials when deactivated.
- 2.3.0 : Use of llLinksetData functions to store data
Removed Textures UUID and color compression
- 2.3.1 : Fixed LipMod to affect the whole mouth object
Script: HEAD Replica -X-
- 2.1.0 : Use of llLinksetData functions to store data
Removed Textures UUID and color compression
Added second Lips layer
Script: HEAD Initialize -X-
- 1.1.0 : Use of llLinksetData functions to store data
Removed Textures UUID and color compression
Added second Lips layer
Script: HEAD Animation
- 2.1.2 : Fixed Animations API not working with UUID specification
- 2.2.0 : Added Static Eyes
⚫ Additional Layer 02 added to HD Lips..
HUD
Script : HUD Appearance -X-
- 1.6.0 : Use of llLinksetData functions to store data
Removed Textures UUID compression
- 1.6.1 : Removed llLinksetData password to use the linkset_data events
Script : HUD Buttons -X-
- 2.3.0 : Use of llLinksetData functions to store data
- 2.3.1 : Fixed affected_name to work with llLinksetData
- 2.4.0 : Added Minimized Tab texture change
- 2.4.1 : Fixed connected toggles not switching on/off correctly
- 2.4.2 : Fixed connected toggles not switching on/off correctly
- 2.4.3 : Fixed ears toggle not turning off on evo/evox mode change
- 2.5.0 : Removed poseEye from locking AnimEyes
Script : HUD Database -X-
- 1.8.0 : Use of llLinksetData functions to store data
- 1.8.1 : Removed llLinksetData password to use the linkset_data events
- 1.8.2 : Fixed Eyes not hiding reverse object
- 1.8.3 : Fixed connected toggles not switching on/off correctly
- 1.8.4 : Fixed intensity dialog box not working on layer 2 of lips and eyelids
- 1.9.0 : Removed poseEye from locking AnimEyes
Script : HUD Kernel -X-
- 1.6.0 : Added Allow Materials message
- 1.7.0 : Modified textbox for custom tint color
- 1.7.1 : Fixed textbox for custom tint and intensity color popping up randomly
Allow user to send empty strings on custom tint and intensity color textbox without showing an error
Script : HUD Misc
- 1.6.0 : Use of llLinksetData functions to store data
- 1.6.1 : Removed llLinksetData password to use the linkset_data events
Script : HUD Modules
- 1.4.0 : Use of llLinksetData functions to store data
- 1.4.1 : Fixed affected_name to work with llLinksetData
Removed llLinksetData password to use the linkset_data events
- 1.5.0 : Added new specular intensity module
- 1.6.0 : Modified the new specular intensity module
Script : HUD Panels
- 1.7.0 : Use of llLinksetData functions to store data
- 1.7.1 : Removed llLinksetData password to use the linkset_data events
- 1.8.0 : Added Medium Background Texture
Added Minimized button color choice
- 1.8.1 : Stops the script if the description on the tint base prim is not a number
Script : HUD Repair -X-
- 1.8.0 : Added Remove Materials command
- 1.8.1 : Added Allow Materials message
- 1.9.0 : Added Layers Materials - None applies blank materials when deactivad. Dialog box removed.
- 1.10.0 : Use of llLinksetData functions to store data
- 1.10.1 : Removed llLinksetData password to use the linkset_data events
- 1.10.2 : Fixed Repair buttons not responding
- 1.10.3 : Repair database not cleaning properly
- 1.10.4 : Elf Ears materials non repairing correctly
Script: HUD Sliders -X-
- 1.4.0 : Use of llLinksetData functions to store data
- 1.4.1 : Fixed affected_name to work with llLinksetData
Removed llLinksetData password to use the linkset_data events
- 1.5.0 : Added Hide Right-Both-Left Command
- 1.5.1 : Fixed connected toggles not switching on/off correctly
- 1.5.2 : Fixed connected toggles not switching on/off correctly
- 1.6.0 : Removed poseEye from locking AnimEyes
Script : HUD Sync
- 1.1.0 : Use of llLinksetData functions to store data
- 1.2.0 : Added Static Eyes
- 1.2.1 : Fixed AnimEyes button gets stuck sometimes
Script : HUD UI
- 1.0.0 : Initial Commit
- 1.1.0 : Modified the new specular intensity module
- 1.1.1 : Added random field to switch
- 1.1.2 : rbl_switch can be turned off with an "off" value
⚫ Remastered HUD Visuals.
⚫ HEAD TAB
- Material Intensity - expanded with full HSL sliders.
- Material Intensity - Dialog Box Button for HSL/RGB/HEX manual input via a Dialog Box..
⚫ EYE TAB
- Eyes split fully into Left and Right.
- Hide Eyes - Left / Both / Right.
⚫ HD EYELID TAB
- Material Intensity - expanded with full HSL sliders.
- Material Intensity - Dialog Box Button for HSL/RGB/HEX manual input via a Dialog Box..
⚫ HD LIPS TAB
- Layer 01 / Layer 02 selection
- Material Intensity - expanded with full HSL sliders.
- Material Intensity - Dialog Box Button for HSL/RGB/HEX manual input via a Dialog Box..
⚫ "Tailor" Panel Color Picker
- Additional Layers
- HD Lip Layer 01
- HD Lip Layer 02
- Eye L
- Eye R
- Dialog Box Button for HSL / RGB / HEX manual input via a Dialog Box..
⚫ SETTINGS TAB
- Existing HUD Modes / Visuals have been remastered and additional "Bright" Mode has been added along with "Light" and "Dark" Modes..
- / HUD testing / - affected with HUD modes via the Main HUD.
- Minimize Icon Opaque / Transparent option button.
- Reorganized Links section.
- Design District group inviter added.
ELF EARS
Script: ELF Appearance
- 2.0.8 : Fixed Specular Intensity not working correctly
- 2.0.9 : Fixed too many listeners
- 2.0.10 : Fixed Specular lost when map changes
EYES
Script : EYES Appearance
- 1.1.2 : FIXED when changing iris size/offset after using old applier with single eye, the other eye gets white
- 1.1.3 : FIXED brows change command affected eyes
- 1.1.4 : Fixed specular map not saved correctly
- 1.1.5 : Fixed Kill Scripts leaves some scripts behind
- 1.2.0 : Use of llLinksetData functions to store data
Removed Textures UUID and color compression
- 1.2.1 : Removed Omega Appliers
Script: EYES Initialize
- 1.0.0 : Initial Commit
- 1.1.0 : Use of llLinksetData functions to store data
Removed Textures UUID and color compression
Script: EYES Kernel
- 1.0.0 : Initial Commit
- 1.0.2 : Fixed: Omega HUD textures not saving
- 1.0.3 : Fixed: Legacy APPLIER textures not saving
- 1.0.4 : Removed Omega Appliers
Script : EYES Legacy
- 1.0.0 : Initial commit
- 1.1.0 : Use of llLinksetData functions to store data
Script : EYES Replica
- 1.0.0 : Use of llLinksetData functions to store data
Removed Textures UUID and color compression
Added separated Left and Right Eyes
- 1.0.1 : Fixed: Iris change/offset non working properly if eyes are unlinked/linked
- 1.0.2 : Fixed: Iris change/offset loading old textures on some appliers
- 1.0.3 : Fixed: Omega HUD textures not saving
- 1.0.4 : Fixed: Legacy APPLIER textures not saving
- 1.0.5 : Removed Omega Appliers
HUD Testing
Script: Testing HUD
- 1.3.0 : Added second lips layer.
Changed empty slot texture.
Added background texture changer.
⚫ HD Lips expanded - Layer 01 and Layer 02.
⚫ Eye separated into Left and Right
STYLE HUD
Script: STYLE Kernel
- 1.0.1: Fixed too many listeners
- 1.1.0: Added Medium Background
- 1.1.1: Fixed: UUID textbox on slot clear menu
Script : STYLE Slots
- 1.0.0 Initial Commit
- 2.0.0 Use llLinksetData instead of memory database
- 2.1.0 Added Eyes and second Lips layer
- 2.1.1 Fixed: Right side of the Lips button not working on load
Script: STYLE Brows Slot
- REMOVED
Script: STYLE Eyelids Slots-e
- REMOVED
Script: STYLE Lashes Slots
- REMOVED
Script: STYLE Lips Slots
- REMOVED
Script: STYLE Socket Slots
- REMOVED
Script: STYLE Look Slots #n# (n = 0 to 3)
- REMOVED
⚫ Eye Save Slots added.
⚫ HD Lips expanded - Layer 01 and Layer 02 Save slots.
MISCELLANEOUS
⚫ Main Folder content renamed.
⚫ "Unpack" Folders content reorganized.
⚫ Reduced number of "Unpack" Folders - merging multiple/related folders.
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