#1236
Lelutka Evo X - Ceylon...
This will be a long post cause so much new stuff on the new X line and i really want to show you all.
Fact is, lelutka is releasing 3 new female heads in this X line and each of them is amazingly beautiful.
I start with Ceylon, this head comes with add on elf ears. Totally cute and a must have for all you fantasie roleplayer out there.
There are some new add ons and i figured already that the old hairbases wont work on the x line anymore, but no panic, you can switch from x line to classic version over your included hud.
Stylecard:
Head: Lelutka - Ceylon Evo X @ Skin Fair 2021
Body: TMP - Legacy @ The shops
Skin: Glam Affair - Rika Skin (fair) @ Skin Fair 2021
Shape: included in skin
Hair: [Yomi] - Aura hair @ [Yomi]
Shirt: [rD] - Pacifica set @ [rD]
Panty: ERSCH - Shiro @ ERSCH
Pose: Secret Poses - Roses @ Secret Poses
I will just add some pics for you from new goodies
***About your product:
What is the Evo X line?
Evolution Xtreme (Evo X) is the Evolution line extension. You will get all the Evolution line features plus an extra option, our custom UV map.
As veteran creators of both skins and heads in Second Life, we always wanted to enhance avatar appearance and push its limits. One of the most significant issues for every skin designer is working with the Second Life UV map and its limitations, so we decided to make our UV map capable of being highly detailed and sharper than the standard SL UV. That is how Evolution Xtreme was born!
It is on skin designers to decide what type of UV layout they will use to create and, of course, up to You, our dear customers, what type of skins and looks you are after. That is why we have included both options with this line of heads; default SL map (Classic) and our custom one called Evo X. With a click of the button, you decide which mode you want to use (please make sure you wear appropriate/corresponding face layer).
We have entirely removed the Applier option for skins as with Bakes on Mesh and the stacking option it provides; we don't see the point of cluttering your Second Life experience with additional scripts. You will still be able to create and wear materials for the heads via Appliers as an up-to-date Linden Lab did not offer us the material option for Bakes on Mesh. Furthermore, we kept ALL HD LAYERS (Brow, Eyeshadow, and Lip) so you can continue to enjoy all the beautiful content created, no matter if you are in Classic or Evo X mode.
Please note: Ear textures for the new Evo X heads (Addon and attached) have been moved to a separate UV and are now added using a UNIVERSAL Layer (Aux 1). That means you will need to ADD your ear textures separately. These layers have been included with your head, labeled EARS - lel EvoX. Universal layers can also be stacked. This also means that ear tattoos can be created (Samples are included!). These are added just like other system layers.
Of course, everything has its limitations, so while you are in EVO X mode, you cannot wear content created with default (Classic) UV like tattoos, hairbases, etc.
We hope designers will make new content soon. In the meantime, remember to unpack all - lel Evo X ADDONS and HAIRBASES so you can take advantage of the Evo X mode.
Enjoy!
***Update Log
▓▓▓▓▓ EVOLUTION UPDATE LOG 3.0 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
HEAD
Script : HEAD Appearance -X-
⚫ Added HD Skin, HD Ears, Joined Lacrimal and Tearline to Eye Socket
Changed the way the mapping is saved and retrieved from memory
⚫ Fixed HD Ears texture not changing to AUX 1
⚫ Fixed wrong specular map applied on head when moving specular sliders
⚫ Fixed specular sliders reset when changing specular map
⚫ Fixed tint skin shows ears even if hidden
⚫ Added bom texture applied when switching between Classic and Full HD
Script: HEAD Replica -X-
⚫ Changed the way the mapping is saved and retrieved from memory
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HUD
Script : HUD Appearance -X-
⚫ Added HD Ears, Joined Lacrimal and Tearline to Eye Socket
Script : HUD Buttons -X-
⚫ Expanded xsel function to handle transparency (Hole)
Script : HUD Database -X-
⚫ Added HD Ears, Joined Lacrimal and Tearline to Eye Socket
Script : HUD Kernel -X-
⚫ Added HeadMat, HeadMat+, EarMat+ normal and specular initialization
Script : HUD Repair -X-
⚫ Added custom specular value for each layer
⚫ Added Lacrimal
Script: HUD Sliders -X-
⚫ Expanded toggle functions for Lashes R+L T+B
⚫ Added Menu Command for ears animations
Script : HUD Slots -X-
⚫ Changed Lashes to LashesX to make it behave like before
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TEETH
Script: TEETH Appearance
⚫ Changed the way the mapping is saved and retrieved from memory
Fixed Material turning off when moving specular sliders
Fixed Glow
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ELF EARS
Script: ELF Appearance
⚫ Initial Commit
⚫ Fixed HD Ears texture not changing to AUX 1
⚫ Fixed wrong specular map applied on ears when moving specular sliders
⚫: Fixed tint ears when one ear is hidden, hides them both
⚫ Cycle only uses dynamic animation. Menu pops up until DONE pressed
⚫ : Fixed popup menu shows when it shouldn't
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DEV KIT
Script: Dev Kit
⚫ : Added HD Skin, HD Ears, Mouth, Teeth
⚫ Changed Mouth to Gums
⚫ Fixed diffuse applied on HD Skin applies on HD Ears, HD Ears not working
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APPLIER
Script: APPLIER Builder -X-
⚫ Added HD Skin, HD Ears, Teeth, Mouth. Selection between Evo and EvoX
⚫ Changed Mouth to Gums
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